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Old May 08, 2008, 12:10 PM // 12:10   #61
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Quote:
Originally Posted by zwei2stein
Its simple: If you spend 15 minutes selling 10k weapon you only gained that 500gold. Time has its value you can express in platinum too. The fact that item isn AH would cost way less owuld reflect that beucase people who lost money spamming for items would instead be out there picking up drops that make up for it.
Exactly, excellent points. I remember selling a shield once for 25k, which took me all of about ten minutes. A friend of mine happened to get an identical shield, and later bragged about selling it for 60k. Of course, it only took him 6 hours of spamming every major town before he got that.

I would love to have gotten 5k for that shield if it took less than a minute. In fact, I've got a load of golds sitting on my secondary acct that are probably worth anywhere from 20-80k each, but I would get rid of each of them for 5k or less if I could without setting up yet another auction on Guru or spamming around the world. Time indeed is money, and in the case of a video game, time is also fun. I'd much rather be out there playing than trying to sell crap any day of the week.
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Old May 08, 2008, 12:17 PM // 12:17   #62
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Originally Posted by zwei2stein
Item with that much copies around would not be worth 10k to begin with.

Anyway, you know what would happen with r9 sword costing 500 gold? It would disappear in seconds as people who have 500 gold and dont have decent sword (you know, casuall people, HUGE silent majority of players) would buy it all out.
I don't think you're fully appreciating how HUGE supply is in this game versus actual demand. And every hour that passes, supply gets bigger relative to demand.

Several hundred thousand people play this game. Imagine if each and every one of them had access to game-wide auctions. Also consider the masses of farmers who would do nothing but pony up auction after auction while adding nothing to the demand.

And just what's the state of demand today? Most people have what they need, even for heroes. There are no new chapters coming, and there's more competition than ever in the MMO market. My gut tells me that the player base isn't growing right now, and might even be shrinking. This keeps demand low while supply keeps on going....

A player reaches a certain point in GW when they have all their characters/heroes equipped and are interested in only a small number of new items. They keep picking up gold after gold though, and flood the supply side of the economy.

Heck, on my treasure hunter character alone I've pulled 2000+ golds and dont ever plan to buy anything for her....

So I strongly disagree with you that people would rush to buy that r9 sword for 500g - because just about every r9 sword skin in the game would be selling for just a few hundred gold.

Also, people would regularly be auctioning r10-13 copies of this sword. The buyer would always have a cheaper alternative, thus tremendously increasing supply in another way.

Last edited by cebalrai; May 08, 2008 at 12:19 PM // 12:19..
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Old May 08, 2008, 12:44 PM // 12:44   #63
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Originally Posted by seut
NF brought us another change that changed the market far more: the ability to select what you salvage.
That was a change for the good overall, and i guess, that would have impacted the market to a certain degree.
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Old May 08, 2008, 01:08 PM // 13:08   #64
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Originally Posted by cebalrai
And just what's the state of demand today? Most people have what they need, even for heroes. There are no new chapters coming, and there's more competition than ever in the MMO market. My gut tells me that the player base isn't growing right now, and might even be shrinking. This keeps demand low while supply keeps on going....

A player reaches a certain point in GW when they have all their characters/heroes equipped and are interested in only a small number of new items. They keep picking up gold after gold though, and flood the supply side of the economy.
Are you sure?

As of now, i miss a lot of shields for paragon heroes, spears (and caster modded spears as well as spears for paragon hero use - thats a lot of spears)

I miss about ~60 staves and focuses of various attributes and coresponding mods.

My shopping list is very long (WTB 10x Heavy Spear Head, ya rly. WTB 50xStaff Wrapping of Defence. ...)

(10 characters for each primary, mind that)

There is reason why i dont have this stuff: It takes a lot of time. My time is better spent playing than spamming. If there was opportunity i would spend 100k+ in ~500gold items ASAP.
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Old May 08, 2008, 02:56 PM // 14:56   #65
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Originally Posted by toastgodsupreme
RO/L2 is terrible with their gear. The casual player gets punished while the strong only get stronger. You have the elitists who have weapons that are maxed upgraded, and then you have the MAJORITY of the server who has maybe gear that has been a LITTLE upgraded. It's a system like that that ENCOURAGES farming/botting. And not the good kind either.
/agree

this crap about "the economy" is just people who love farming hoping to get 2billion gold off a rare item for the sake of being rich. It makes no sense. GW has 0 grind/farming compared to almost every other MMO. Making it like the others is purposeless.
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Old May 08, 2008, 04:30 PM // 16:30   #66
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I think that Inscriptions ended the point in farming for the weapon of your desire, compared to farming for money, as it meant that all weapons that you could have wanted, can now be found easier, and if found with shit mods, can be changed to make it 'perfect', so it makes it more worthwhile farming the cash and then buying it at such a low price because the rarity of that skin will be greatly decreased due to the increased amount of 'perfect' ones on the market.

Not that i care anyway, just my 2c.
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Old May 08, 2008, 05:43 PM // 17:43   #67
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Originally Posted by Darksun
/agree

this crap about "the economy" is just people who love farming hoping to get 2billion gold off a rare item for the sake of being rich. It makes no sense. GW has 0 grind/farming compared to almost every other MMO. Making it like the others is purposeless.
For whatever reason people decide to play the game for if the game does not or stops providing that reason people will quit playing and quit buying the product. It behooves the developers to make every possible way for the game to be enjoyed by as many gamers that are out there buying their product. Remember everyone hasn't bought every copy of GW, some are just getting their feet wet on one chapter and if it doesn't provide them what they are looking for they won't buy the rest I can assure you.

GW through UB and different loot code system and insignias and inscribeables and Hard Mode and other things has changed the face of what GW was in the beginning there is no denying that. The question is were these changes effective in the long term of sales? Well 5 million copies sold total isn't anything to scoff at, but, when you have 4 versions of one game to makeup that 5 million sales it's not that great either. Diablo 2 had that much with just D2 and it's expansion. Since there is no pay to play their only source of income is sales of the versions out there and of course the instore stuff like extra characters and pvp packs and I guess silly curio items.

Don't forget NCsoft shut the doors on "Auto Assault" just poof and it was gone. Don't become so complacent that just because things are peachy to you means they are peachy to NCsoft.
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